Juno (Fire) Fire · Support · 5★
🔍
Cutoffs P1: 800 P2: 1,124 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
50.3%
Pick Rate
19.0%
53732 games
Ban Rate
17.2%
Lead Rate
2.2%
Avg Pick Pos
3.87
1st: 0.6% · Last: 33.3%
Trend (7D / 30D)
WR 7d +0.2% 30d +0.0%
Pick 7d +0.6% 30d +0.0%
🧬 Monster Profile
Juno (Fire)
Name Juno
Element Fire
Archetype Support
Family Oracle
Natural Stars
Skill-ups to Max
×8
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 11,370
25th %ile: 11040
Median: 11370
75th %ile: 11700
Juno (Fire): 11,370
10050 12345
ATK 703
25th %ile: 648
Median: 703
75th %ile: 725
Juno (Fire): 703
571 801
DEF 681
25th %ile: 670
Median: 703
75th %ile: 725
Juno (Fire): 681
604 790
SPD 100
25th %ile: 100
Median: 101
75th %ile: 104
Juno (Fire): 100
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Juno (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Juno (Fire): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Juno (Fire): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Critical Rate of ally monsters by 24%.

Stat: Critical Rate Bonus: +24%

Passing Time
Passing Time 3x Hits

Attacks the enemy 3 times and recovers 10% of the Attack Bar each time the attack lands as a Critical Hit.

Max Skill: +30% Damage
Mult: ATK 1.3*ATK x 3
Effects: Increase ATB
▸Damage +5%
▸Damage +10%
▸Damage +15%
Predicted Future
Predicted Future AOE

Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +10% Harmful Effect Rate +30% Damage
Mult: ATK 3.0*ATK
Effects: Remove Buff Continuous DMG
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Loss of Cause and Effect (Passive)
Loss of Cause and Effect (Passive) Passive

Increases your Attack Speed for 2 turns if you get a harmful effect. Removes all harmful effects if you start the turn with harmful effects. Recovers HP of all allies by 10% of your MAX HP for each removed harmful effect. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Cleanse Heal Increase ATK SPD

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 429059 50.6% 14.4% 17.1%
Punisher 3 38027 50.4% 19.0% 16.8%
Guardian 1 12283 49.8% 18.9% 18.1%
Guardian 2-3 3880 50.5% 19.1% 19.1%

July 29, 2022 Balance Patch

July 29, 2022 · Patch #54 · 2 changes
Full patch ↗
Passing TimeS1
Skill Change
15% → 10%
Recovers 15% 10% of the Attack Bar each time the attack lands as a Critical Hit
Loss of Cause and Effect (Passive)S3
Effect added
[Effect added] Increases your Attack Speed for 2 turns if you get a harmful effect

April 27, 2018 Balance Patch

April 27, 2018 · Patch #26 · 1 change
Full patch ↗
Loss of Cause and Effect (Passive)S3
Effect Modification
[Effect Modification] Before: Removes the harmful effects if you start the turn with 2 or more harmful effects. Recovers your HP by 15% and the HP of your allies by 10% for each removed harmful effect [Automatic Effect) After: Removes all harmful effects if you start the turn with harmful effects. Recovers HP of all allies by 10% of your MAX HP for each removed harmful effect. [Automatic Effect)

January 30, 2015 Balance Patch

January 30, 2015 · Patch #7 · 2 changes
Full patch ↗
Predicted FutureS2
Skill Change
Damage increased by 25% / Cooltime decreased by 1
Loss of Cause and Effect (Passive)S3
Skill Change
5% → 10%
Increases the ally recovery amount by 5% 10%

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Laima (Light)13,71025.52%
49.0%
Oliver (Wind)9,92318.47%
50.6%
Shi Hou (Water)9,66917.99%
52.3%
Seara (Wind)6,98212.99%
50.9%
Giana (Dark)6,96112.96%
49.8%
Chow (Water)6,91812.88%
49.7%
Haegang (Water)6,47712.05%
48.6%
Okeanos (Fire)6,25711.64%
50.8%
Woosa (Water)4,9019.12%
49.2%
Shizuka (Water)4,5818.53%
48.8%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Juno (Fire)+Shi Hou (Water)Juno (Fire) + Shi Hou (Water)
11,54221.48%
49.7%
Juno (Fire)+Oliver (Wind)Juno (Fire) + Oliver (Wind)
7,95514.80%
51.3%
Juno (Fire)+Vanessa (Fire)Juno (Fire) + Vanessa (Fire)
7,09313.20%
50.5%
Juno (Fire)+Seara (Wind)Juno (Fire) + Seara (Wind)
6,85912.77%
49.9%
Juno (Fire)+Josephine (Water)Juno (Fire) + Josephine (Water)
6,76812.60%
52.6%
Juno (Fire)+Woosa (Water)Juno (Fire) + Woosa (Water)
6,10811.37%
49.3%
Juno (Fire)+Xing Zhe (Wind)Juno (Fire) + Xing Zhe (Wind)
5,53110.29%
50.1%
Juno (Fire)+Haegang (Water)Juno (Fire) + Haegang (Water)
5,1789.64%
49.6%
Juno (Fire)+Stark (Wind)Juno (Fire) + Stark (Wind)
5,0439.39%
50.2%
Juno (Fire)+Gapsoo (Dark)Juno (Fire) + Gapsoo (Dark)
4,7458.83%
51.4%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
Juno (Fire)+Shi Hou (Water)+Oliver (Wind)
3,2906.12%
51.0%
View
Juno (Fire)+Seara (Wind)+Shi Hou (Water)
1,9743.67%
49.9%
View
Juno (Fire)+Vanessa (Fire)+Shi Hou (Water)
1,6593.09%
49.8%
View
Juno (Fire)+Xing Zhe (Wind)+Woosa (Water)
1,4252.65%
50.2%
View
Juno (Fire)+Woosa (Water)+Duke / Paul Phoenix (Fire)
8761.63%
49.7%
View
Juno (Fire)+Woosa (Water)+Gapsoo (Dark)
8681.62%
50.0%
View
Juno (Fire)+Seara (Wind)+Giana (Dark)
7771.45%
48.6%
View
Juno (Fire)+Vanessa (Fire)+Sonia (Wind)
7741.44%
54.8%
View
Juno (Fire)+Xing Zhe (Wind)+Gapsoo (Dark)
7031.31%
52.2%
View
💡 Data updates regularly · Click any monster to view detailed matchup analysis